* The Nymphes logo has been used with kind permission from Dreadbox (I emailed them and asked). The bottom displays show M-Wheel, PB, AT and Velocity values (and can also be edited from the panel). Mod source (LFO2, M-Wheel etc.) is selected from the bottom of the panel and edited using the white sliders to the right of the main panel controls.Įnv 2=1 button links Envelope 1 to Envelope 2 controls… this means the VCA and VCF envelope controls can be adjusted easily from the front panel hardware controls (without having to use shift)… very handy IMO. If anyone fancies trying it out feel free to download and have a go.Īlthough there are other editors out there now I thought this might still be of interest to some (I tried to keep this neat and in keeping with the Nymphes aesthetic). See attached Nymphes Reaktor editor for anyone that might be interested (I had to update my patch for the new v2 firmware). Should be available soon in the Reaktor UL If anyone has interest in this, and has any ideas for some other simple additions let me know and I’ll see what I can do. So the LPF control in Reaktor also sends CC for HPF to Nymphes (for easy pseudo band-pass type tones). I find single envelope synths much easier to work with when first creating a patch. I’ve tried to make it appealing to use with the GUI as a lot of h/w synth midi editor plugins I’ve used in the past looked a bitĪdditions (that will hopefully all pan out ok… still patching and testing at the moment):Īmp Envelope+Filter envelope link (so the amp envelope controls in Reaktor also send CC’s for the filter envelope). So… I started working on a Nymphes Reaktor Midi Editor (not proficient enough with M4L to come up with anything quickly). Not having the amp envelope on the same page as the other main parameters is the big gripe that I have. Unfortunately I am finding the interface a little finicky (and this is no slight on Dreadbox I understand compromises had to be made to meet the low price). Twisted Tools has updated S-LAYER for Reaktor to version 1.5, a free update for registered users. I just got a Dreadbox Nymphes (sounds great… fantastic value for the money really). I’ve been using it this week working at home and I’ve found it works nice for some background ambience. It started out with loads of controls but I’ve tried to slim it down to something I (or others) can just load up and leave to play.Īnyways… thought some of you here might like it, and let me know what you think (always like a bit of feedback). There is also a ‘Pad’ layer also triggered from some of the Chimes. Some other random modulation is also going on in the background (cutoff and resonance filter mod, frequency shifting etc.). The chimes are simple FM tones (single carrier and modulator) with some LPG type modulation (frequency decreases with decrease in amplitude). Some random modulation of the interval is also applied to some of the chimes. The tuning for the Chimes are selected by the Melody control (taken from real wind chime scales). Nothing too fancy (no physical modelling etc.): A 2D LFO (the ‘Wind’), with random modulation (‘Scatter’), triggers the ‘Chimes’ depending on the XY location of the wind. It’s a ‘Wind Chime’ generative synthesiser. You can download it here on the user library: Now, if the user doesn’t enable the monitoring feature, the optimizer sees that the function call doesn’t do anything and eliminates it.I made a Reaktor ensemble over the weekend (first one in a while that I’ve actually finished!). A basic example of this would be: function trim( string) If you have a function which contains code declaring another function or functions, then every call to the parent function will create new unique function objects despite having the same code. This means that they have same features and properties as any other object. In JavaScript functions are first class objects. The more memory you use in JavaScript the more CPU is being used to power the garbage collector and less CPU becomes available to run actual code. Practical implementations of JavaScript are garbage collected so allocated objects are not simply just sitting in memory but the garbage collector is constantly looking for unused objects so that they can be deallocated. Object allocations, particularly function object allocations due to the heavy amount of internal data needed to implement them, can be very taxing to performance. This article will go over in detail three of the most valuable fundamentals that were used to optimize Bluebird. What makes Bluebird so fast is the consistent application of some JavaScript optimization fundamentals throughout the library. Bluebird is a widely used promise library for JavaScript which initially got noticed back in 2013 due to it being up to 100 times faster than other promise implementations with similar feature sets at the time.
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